
The following diagrams are for the 3 most common controllers: Super Nintendo, Xbox 360, and PlayStation 3. You'll know if your controller has been automagically configured if you see a flash of yellow text on the bottom of the screen with your gamepad ID when you start a game. Your joypad is automagically configured for libretro (RetroArch) emulators when you configure your controller in EmulationStation. You can also access it from the start menu within EmulationStation under the Configure Input option.

RetroArch controls have been integrated into EmulationStation and will be the first thing you see when you boot from the RetroPie SD image the first time.

If your real controller has less buttons than a DualShock, then the virtual RetroPad also has less buttons, that's perfectly fine.Īs RetroArch starts an emulator core, it maps the RetroPad configuration to the emulated system's original controls. You don't have to map all of the RetroPad buttons to a real world button.
UNIVERSAL CONTROL REMAPPER JOYCON TEMPLATE PLUS
A RetroPad has an ABXY layout like a SNES controller plus four shoulder buttons and dual analog sticks like a Sony DualShock. A RetroPad does not exist in real life, it's a concept only within RetroArch. RetroArch controls map real-world controller buttons to a virtual controller called a "RetroPad". When you configure your controller in EmulationStation, the RetroPie setup script automatically configures RetroArch with the same controls. This allows a specific setting or button mapping for a certain console or even just for a certain game.įor emulators which are not libretro cores, there are emulator-specific configurations under the respective system's wiki page. However, RetroArch also provides the freedom to configure specific emulators individually and even individual games differently if the user wants. RetroArch and libretro provide ability to configure controllers once for many emulators instead of having to configure each emulator individually. For example, lr-snes9x2010 is the libretro core of the SNES emulator called snes9x2010. In RetroPie, the libretro emulator cores are identified with a lr- in front of their name. With a few simple changes to the emulator source code, almost any existing emulator could become a libretro core. RetroArch then handles the input (controls) and output (graphics and audio) while the emulator core handles the emulation of the original system. RetroArch and libretro provide a way to take an existing emulator and load that emulator as a library or "core". RetroArch is the official front end for the libretro API. Universal Controller Calibration & Mapping Using xboxdrvĮxample Per-System Control Override retroarch.cfgĬonvert RetroPie SD Card Image to NOOBS Image

I have a couple of questions, first off can you add a toggle check box to the profile switcher please? This would be very handy to almost double the amount of joystick buttons I can use without having to hold a button down while doing it, even better would be cycling through 2, 3 or more profiles by pressing a button.Įdit: Ignore the above paragraph, by using 3 profile switchers in different profiles I have cycling working.Validating, Rebuilding, and Filtering Arcade ROMs I am really liking the simplicity of UCR and how easy it makes doing powerful things, I have used AHK in the past for mouse button remapping but it's much easier with UCR. Hi evilC, I'm a disabled gamer and have just been given a modified Xbox 360 controller to test by a charity called SpecialEffect.
